You know I never bothered with weapons in the previous Mass effect serie . I really didn't care , since none was or felt good to me .
Yes , even that green one that you get from Javik DLC . It was just Muh .
Powers homewhever were always more important then what gun you are using , since we use them much more and they are also additional support to the companions .
With that said , in this game..I can't claim to have tried all weapons (since as I said..I never cared before , so I can't say 'Omg they added my favorite gun!'' lol I don't have one ) .
So far...Hum..I say for gun , the cyclone . It's a gun that has ALOT of ammos and thats why I choose it . It's ALOT of bullets that ya get to shower the ennemy with . I recommand it in place of any Pistol .
As for powers , Biotics powers stink cose I suck at them ( I dont know how to do combos
). So for me , it would be the Engineer Turret + Remnant VI . Although the damn remnant while its awesome , its also annoying since it doesnt dissapear on its own and keep following on the Tempest smoking and beeping . Kill the atmosphere LOL
Overload is actually ALOT of let down . I just dont feel it like I did before , and i used it alot back in ME3 . But here , it just...feel a bit flat .
Gone the day where you can see ennemy get shocked to death .
Shockwave is the only Biotic power I like , because you can use it against ennemy that are stuck in the ground !! (remember that lol) .
I haven't tried the rest of the powers . Like incinarate or whatever . I did try the 2 abilities mine and grenades . And I found them good until I saw that one of them needed cells to work . So no spamming..pfff...that is useless to me !
I tried barricade and while it remind me of the smuggler of Swtor lol I guess it can be useful in tight spot .
Energy drain is very useful in the beginning and thats an ability I use alot .
Thats about it . As I said , I havent used the rest of the powers..cose none look fun to me .